Designing for Discovery

May 3, 2011 at 09:51 AM
Designing for Discovery

Booking travel online has evolved massively over the last decade, but unless you know where you want to go and when, they're next to useless. For the 30% of travelers that don't know, figuring out the right destination means relying on a travel agent or wading through hundreds of searches to find one that matches their needs. TravelMatch is a UK start-up aiming to change this by allowing you not just to search on destination but to see all destinations that match your requirements – be they horseback riding on the beach, or having a drink in the pool bar.

Martina Schell, Head of UX at TravelMatch, recently spoke at ProductTank about designing for discovery, how the initial concept the investors loved didn't work in the real world and what they did to fix it.

About the author

Martin Eriksson

Martin Eriksson

Martin Eriksson has 25+ years experience building world-class online products in both corporate and start-up environments for global brands such as Monster, Financial Times, Huddle, and Covestor. He is the Founder of ProductTank, the Co-Founder and Curator of Mind the Product, and a Product Partner at leading venture capital fund EQT Ventures. He is also the author of the best-seller Product Leadership, How Top Product Leaders Launch Great Products and Build Successful Teams (O'Reilly, 2017).

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