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Senior Software Engineer - Economy Platform (Product Dynamics)
Roblox
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Explore salary dataEvery day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
What You’ll Do:
As a Senior Backend Engineer on the Economy Platform - Product Dynamics pod, you will build the systems that let Roblox launch and evolve economic features on top of its virtual products. The pod owns domains such as Limiteds, Timed Options, Trade, Incentives, Bundles, Collections, and Economy admin tooling. You will design, implement, and operate the services that power these features across every Economy product vertical.
Economy Platform's mission is to power the world's largest creator-driven virtual product economy. With over 120 million daily active users (and growing), we are looking for an experienced engineer who is passionate about building scalable, reliable systems that serve creators and users across the Roblox economy. Product Dynamics focuses on unlocking new economic levers on top of unified virtual product concepts and systems, so that new monetization ideas reach users faster.
We build shared, cohesive technical solutions that serve all Economy product verticals by default, so product teams can ship new features without waiting on a central team. That means evolving core concepts such as Bundles, Limiteds, and Trade, and enabling product teams to self-serve incremental changes through design guidance, code review, and agentic workflows. We help creators grow their earnings while scaling Roblox's economy. The team is also accountable for the reliability and performance of the services it owns: meeting SLOs on critical paths, improving operational efficiency, and reducing production issues and customer support tickets related to these systems.
You Will:
You Have:
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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