John is the founder and CEO of Space Ape Games, and is a social gaming expert with experience building and scaling social gaming studios and hit titles. He was the first Product Manager at Playfish and managed both Pet Society and Restaurant City, both top Facebook games. He was then VP of Product Management globally for playfish globally before becoming the GM of Playfish’s London studios where he developed The Sims Social.
In this talk at Mind the Product 2012 he highlights some of the challenges of developing products in the gaming industry – and what those challenges can teach us about product development in general.
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