LATEST POSTS

Video: Doing it properly, at scale

BY Martin Eriksson on October 24, 2013

Tom Loosemore, Deputy Director at the UK’s Government Digital Service, spoke at ProductTank recently about how to do product development properly, at scale, in government. It’s an eye-opening case study of how even the most entrenched and sluggish organisations can revitalise their digital presence with the thoughtful application of simple principles of user-centered design and […] Read more »

Mind the Product 2013 Conference Recap

BY Martin Eriksson on October 3, 2013

Another year, another amazing Mind the Product conference. As usual it’s taken us about a week to recover from the maddening rush of putting on such a big event but we’re glad to hear we delivered on our promise to inspire and energise so many of you: #mtpcon has me and my team wanting to […] Read more »

Video: Building Products for Mobile

BY Martin Eriksson on July 22, 2013

Dave Martin, the co-founder of Pocket Recruit, took the stage at ProductTank with practical, useful advice on building mobile products. He shared his experience optimising complex conversion funnels for mobile, and maximising familiar mobile user experience to increase revenue lines from a mobile audience. He touched on difficult challenges on mobile such as testing, wide […] Read more »

Video: Compromising Beauty In Product Design

BY Janna Bastow on July 12, 2013

In our E-Commerce and M-Commerce themed ProductTank, Aziz Musa (@azizmusa), the digital director at Pegasus, talked about his own experience in e-commerce, pulling all-nighters with his team to get the mobile experience at Photobox up to scratch. He explored what compromising on beauty does to your customers, partners, organisation and even your soul. Aziz Musa […] Read more »

Video: Product Management in Games at King

BY Simon Cast on June 13, 2013

Presenting at ProductTank May London, Catharina Lavers Mallet (@catharinamallet), head of studio at King, told us all how product management in games is different – it’s about fun, not necessarily about solving problems. […] Read more »

Video: Product Management in Games at Mediatonic

BY Simon Cast on June 6, 2013

Presenting at May 2013 ProductTank in London, Paul Croft (@Bouncinglemon), production director at Mediatonic, who showed us how a data-driven approach complements the quest for fun, particularly in the world of gaming-as-a-service (GaaS). […] Read more »

Video: Product Management in Games at Mind Candy

BY Simon Cast on May 31, 2013

Presenting at May 2013 ProductTank in London, Martyn Jones (@ElvisBacon), product manager and game designer at Mind Candy, who spoke to us about validation and iteration during product discovery.  Using the ‘double diamond‘ design process as his guiding theme, Martyn entertained us with his unique combination of hand-crafted slides and visual puns to draw out […] Read more »

Video: What games can teach us about product development

BY Martin Eriksson on March 20, 2013

John is the founder and CEO of Space Ape Games, and is a social gaming expert with experience building and scaling social gaming studios and hit titles. He was the first Product Manager at Playfish and managed both Pet Society and Restaurant City, both top Facebook games. He was then VP of Product Management globally […] Read more »

Video: Does my fridge need twitter?

BY Martin Eriksson on February 12, 2013

Tom Coates is the Founder of Product Club and has a long background in social, local and future media. He ran R&D for BBC Radio before building online communities for emap and TimeOut. He was part of the Tech Development team at Yahoo, launching the Fire Eagle location service, and later as Head of Product […] Read more »

Video: Proper product management in large organisations - do it with Jazz

BY Martin Eriksson on February 5, 2013

Tom Loosemore is the Deputy Director at the UK’s Government Digital Services and was responsible for the recent launch of a single domain, user centred government website – gov.uk. In his talk at our product management conference Mind the Product 2012 he discussed the genesis of that project and how he and his team managed […] Read more »