LATEST POSTS

The Minimally Viable Feature Approach

BY Simon Cast on May 8, 2013

Minimally Viable Feature approach (MVF) is creating enough of the feature to test the adoption and usefulness before expending lots of resources on fully building out the feature. In the case of ProdPad, we created the simplest form of the roadmap we could, with just enough functionality to be useful and yet provide users with Read more »

Tips for managing time expectations in consulting

BY Kate Leto on April 24, 2013

As a freelancer, one of the most common scenarios I’ve been asked about over the last few months is what to do when the hiring company believes they need a full-time person, but you’re only interested in part-time projects. While some may be interested in taking on that type of project (more security and potentially Read more »

Fear or the fallacy of intuitive UX

BY Simon Cast on April 18, 2013

How often do people feel fear when they are using your product? I’m not talking the fear of a haunted house, but the fear of failure, the fear of screwing something up, the fear of making a mistake. Fear when using a product is always there, manifesting itself in different ways. On Twitter it could be Read more »

Moving the product pipeline out of the development backlog

BY Simon Cast on March 5, 2013

 An interesting philosophical discussion was triggered on MindTheProduct’s Product Managers Skype chat when I questioned why someone had incomplete user stories in their development backlog. The majority of the answers can be boiled down to “because that is how it is done”. However, I feel there is another way, which offers several advantages over doing the grooming Read more »

Video: Rapid Prototyping Google Glass by Tom Chi

BY Martin Eriksson on December 17, 2012

Tom Chi is the Experience Lead for Special Projects at Google X, their in-house skunk labs that has brought us amazing products from augmented reality glasses in Project Glass to self driving cars. Tom has a rich background, having worked as a Designer, Product Manager, Developer, and Consultant, and at Mind the Product 2012 he Read more »

How user research can help prioritise product requirements

BY Damian Rees on August 16, 2012

Many people think of user research as either something you do towards the end of the project as a check and balance before going live, or once the project has already gone live to make sure it’s working as it should. However, research doesn’t always have to focus on what you have created. It can Read more »

Moving into a Product Role

BY Janna Bastow on April 19, 2012

A friend of mine recently got in touch, asking for advice as he was going for a job interview for a Product Manager role. His biggest concern? He was a social media manager at the time, not a Product Manager. The role called for him to work more closely with a development team than he’s Read more »

Better User Stories, Come Hell or High Waterfall

BY Basheera Khan on February 15, 2012

As anyone who makes things for a living will attest, there comes a time perhaps once a day, when a certain question plays upon the lips of everyone on the project. If it’s a particularly trying day, this question will pop up a few times, and if it’s a doozy of a day, it will Read more »

"The Week" iPad App - Lessons Learned From A Product Manager

BY Alex Watson on December 8, 2011

This is a guest post by Alex Watson, Head of App Development at Dennis Publishing, recalling his lessons learned as product lead on a major iPad app. The biggest digital project at Dennis this year has been the development of an iPad edition of The Week magazine. Representing over nine months of hard work, we Read more »

I am a Product Manager

BY Paul on October 12, 2011

This is a guest post by Paul Pechey, Product Manager at Just-Eat, in response to our recent article “What, exactly, is a Product Manager?”. Reading Martin’s excellent “What, exactly, is a Product Manager?” post yesterday I felt compelled to revisit a really interesting exercise I did about 18 months ago – one that I would Read more »